Eighteen-foot warriors in ceramite armour, ten thousand years on the line, and a paintjob ten thousand painters have argued over. The Imperium's first answer to every dark horizon.
Ten thousand years of war, every chapter you can name, and a hundred more you can't. Marines are the front line of the Imperium — and the front line of most painters' starting collections. From Salamanders to Raven Guard, from a Combat Patrol on Saturday morning to a two-thousand-point army that took eighteen months to finish, we stock what you need, we know how to paint it, and we'll be the first to tell you when you don't need the new thing yet.
Four ways into the chapter house. Pick by where you are, not by what's loudest on the shelf.
A captain, a tactical squad, an HQ rider — one box, one paintjob, one army to muster by Sunday.
Browse Combat PatrolsCaptains, Tactical Squads, Terminators, Dreadnoughts. Pick the units the army actually needs, not the ones the box wanted to sell.
Walk the LineThe current Codex, supplements for every named chapter, and the datasheet cards you'll actually keep on the table.
Open the CodexChapter-specific paint sets, brush rolls, and the contrast paints that turned ten weekends of work into one.
Open the BenchRhinos, Razorbacks, Land Raiders, and the dread Stormhawks. The kits that take a week to paint and a campaign to forget.
Open the HangarDark Angels, Blood Angels, Space Wolves, Ultramarines — the boxes with their own iconography stamped on every pauldron.
Pick Your ChapterNot the best-sellers algorithm — the four we'd reach for first if we had to muster a Marines army from this shelf today.
Picks rotate each fortnight. These are the four currently on the bench.
Three steps, one weekend each. Walk this path and you'll have a painted army on the table before next quarter's release.
Ultramarines for the rulebook, Salamanders for the paint scheme, Black Templars if you mean it. We've written a guide to every one.
Read the Chapter GuideA Combat Patrol gets you to 25 power level. Add a captain, a transport, and you're tabletop-ready. The Army Builder will keep the points honest.
Open the Army BuilderThree coats — base, wash, edge — and that grey plastic is tabletop-ready. Field it on Saturday, fix the gaps on Sunday.
Read the Painting How-ToThree guides written by painters who finished the army, not painters who started one.
The right brush, the right thin, and the difference between a tabletop standard and a display piece.
Read GuideOne sergeant, eight weapons, and a hundred future games. The bench drill the codex never tells you about.
Read GuideThe colour scheme that ate everyone's brushes in 2024 — and the four-paint recipe that actually finishes the job.
Watch GuideSix Marines, six painters, six paint schemes the codex didn't invent. Tag your work and you'll find it here.
Every pound spent on Marines earns points across all four Nerdworks brands.
See Your Balance